Friday, March 18, 2016

Sony wanted to spend … non-existent game? – Onet.pl

Sony decided to break off cooperation with the studio Tequila Works, which worked on the highly promising Rime – platformer in paradise climates, positioned in three dimensions. Account the developer find a successful Deadlight, so there was no indication … that’s it. The first reports that have appeared on the Internet, in connection with the end of support Sony suggest that the production itself never existed! Already alleged voluntary withdrawal from the partnership with Sony seemed highly suspicious. What’s more – the perfect trailer was supposed to be only a smokescreen and wishful thinking, to which aspired creator Deadlight. The case was to have an end in the moment in which the Japanese company said “check”. The creators defend themselves using your Twitter account:

the head of the studio Raul Rubio decided to refer to media reports and claims that the development of the game is ongoing and the matter of time before its release. the rumors are “just nonsense, which will not comment.” Since the announcement of production have passed more than two years, and the sudden departure of the group Sony seems to prejudge the matter, although further counting, the announcement of Tequila Works will prove to be (at least partially) the real …

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